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How to Save A World - Ages 14+, 1 to 4 Players

How to Save A World - Ages 14+, 1 to 4 Players

  • Species cards represent some of the unique life forms on the planet Alarria. They can offer some assistance in game, but will be most helpful with end game scoring.
  • As the game continues, you track the progress of the various projects. The more you’re able to contribute, the better chance of success each one has and the more points you stand to earn.
  • Strategically deploy your Landers at various locations to acquire resources, advance your scientific knowledge, and work on projects with a slim chance of success.
  • Add new Action, Boost, and Species cards to your hard to help achieve your goals in the game. However, be wise about your purchases as each new card increases the cost for future buys.
  • Collect and track precious resources like Minerals, Organics, and Knowledge. How you spend the commodities available to you will determine if you’re successful in your mission or not.
  • The unique (and giant) asteroid component works as a constant reminder of the impending danger and as a timer for the game. You’re never quite sure when it will make impact.
As one of the leading scientific researchers in the galaxy, you're in high demand. You've spent the last two years on Alarria, a small terrestrial planet several light-years from Earth. You've been studying the diverse indigenous fauna, and your field research has already yielded some incredible results. However, your days as a simple scientific researcher are about to end. An asteroid roughly the size of a small country has been picked up on radar hurtling towards Alarria a planet killer. If something isn't done soon, the planet itself might cease to exist. Three distinct plans have been set into motion, each with a razor thin chance of succeeding: A powerful laser is tracking the asteroid's approach and will fire as soon as it comes within range in hopes of reducing it to a mere pebble. An energy shield might be just enough to deflect the approaching asteroid, altering its course and saving Alarria. In a final desperate attempt to preserve some of the unique species of the planet, an evacuation plan has been ordered. The nearby forest moon, Fortuna, has been tested and can support life, and thankfully it's out of the blast zone. You just need to move as many of the species as possible before impact. Your research work has been put on hold as the greatest minds on the planet have been recruited to develop the three plans. Time is running out as each second brings the asteroid closer to Alarria. Where will you focus your efforts? Which plan has the best chance to succeed? There's no time to waste. How to Save a World is a worker-placement game with hand-building and resource management. Each turn, you assign workers to perform critical tasks or spend action cards to help advance your goals. At the end of each round, the projects will be assessed and the asteroid will move ever closer. Can you make the right decisions to avert disaster in this competitive science-fiction thrill ride for 2-4 players?

$29.46

Original: $98.21

-70%
How to Save A World - Ages 14+, 1 to 4 Players

$98.21

$29.46

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Description

  • Species cards represent some of the unique life forms on the planet Alarria. They can offer some assistance in game, but will be most helpful with end game scoring.
  • As the game continues, you track the progress of the various projects. The more you’re able to contribute, the better chance of success each one has and the more points you stand to earn.
  • Strategically deploy your Landers at various locations to acquire resources, advance your scientific knowledge, and work on projects with a slim chance of success.
  • Add new Action, Boost, and Species cards to your hard to help achieve your goals in the game. However, be wise about your purchases as each new card increases the cost for future buys.
  • Collect and track precious resources like Minerals, Organics, and Knowledge. How you spend the commodities available to you will determine if you’re successful in your mission or not.
  • The unique (and giant) asteroid component works as a constant reminder of the impending danger and as a timer for the game. You’re never quite sure when it will make impact.
As one of the leading scientific researchers in the galaxy, you're in high demand. You've spent the last two years on Alarria, a small terrestrial planet several light-years from Earth. You've been studying the diverse indigenous fauna, and your field research has already yielded some incredible results. However, your days as a simple scientific researcher are about to end. An asteroid roughly the size of a small country has been picked up on radar hurtling towards Alarria a planet killer. If something isn't done soon, the planet itself might cease to exist. Three distinct plans have been set into motion, each with a razor thin chance of succeeding: A powerful laser is tracking the asteroid's approach and will fire as soon as it comes within range in hopes of reducing it to a mere pebble. An energy shield might be just enough to deflect the approaching asteroid, altering its course and saving Alarria. In a final desperate attempt to preserve some of the unique species of the planet, an evacuation plan has been ordered. The nearby forest moon, Fortuna, has been tested and can support life, and thankfully it's out of the blast zone. You just need to move as many of the species as possible before impact. Your research work has been put on hold as the greatest minds on the planet have been recruited to develop the three plans. Time is running out as each second brings the asteroid closer to Alarria. Where will you focus your efforts? Which plan has the best chance to succeed? There's no time to waste. How to Save a World is a worker-placement game with hand-building and resource management. Each turn, you assign workers to perform critical tasks or spend action cards to help advance your goals. At the end of each round, the projects will be assessed and the asteroid will move ever closer. Can you make the right decisions to avert disaster in this competitive science-fiction thrill ride for 2-4 players?

How to Save A World - Ages 14+, 1 to 4 Players | Rarewaves.com